Rapier Combat within Atlantia

Staff

Rules

Rapier fighting in Atlantia is governed by an ordered hierarchy of rules.

  1. Kingdom Rapier Rules, defined in Section 3.11 of the Atlantian Book of Policy. These rules define Atlantia’s specific rapier conventions and take precidence over all other rules.
  2. Kingdom Marshal Rules, defined in Section 3 of the Atlantian Book of Policy, excluding the components specific to other forms of combat. These rules define Atlantia’s overall marshal conventions.
  3. Society Rapier Rules, defined in the SCA’s Rapier Marshal’s Handbook. These rules define the SCA’s rapier conventions.
  4. Society Marshal’s rules, defined in the SCA’s Marshal’s Handbook, excluding the components specific to other forms of combat. These rules define the Society’s overall marshal conventions.

In some melee combat scenarios, combat archery may be employed. Combat Archery rules are defined in Section 3.5.3 of the Atlantian Book of Policy.

At events, all equipment or clothing used by participants on the list field must either have a pre-17th Century appearance or be covered in a manner to present such an appearance per Section 10.3 of the Atlantian Book of Law. For implementation, please see the Guidance regarding Blatantly Modern Items on the List Field.

Procedures

Information