Author: Master Brian de Moray, KRM Last Modified: 2020-09-12 Revision: bec2c5b
Atlantia now allows for the use of rubber-tipped spears in both rapier and C&T combat.
Light Rapier: Rapier Spears are specifically precluded from use in light rapier.
In tournaments: Spears are considered “non-standard”, which means an opponent may decline to face a non-standard device without forfeiting a bout.
In melee: The marshal-in-charge of an activity may limit Rapier Spears on a per-activity basis as long as the limitation is widely announced. As an example, after bringing all participants together, announce: “For the next melee, you may not use Rapier Spears.”
All equipment with a steel or rubber blade must pass the blade requirements. Equipment without a blade is not an offensive weapon in the context of Rapier in Atlantia. As an example, an armored combat rattan dagger does not have a blade, and therefore can be used as a parrying device, similar to the already approved wooden dowel rod or rolling pin.
Knee-Walking is allowed by society policy at all times. The marshal-in-charge of an activity may limit knee-walking on a per-activity basis as long as the limitation is widely announced. As an example, after bringing all participants together, announce: “For the next melee, you may only knee walk to engagement.”
The new society rules allow for melees using C&T combat. All participants in C&T melee must hold an active C&T authorization and must be actively marshaled by someone approved to marshal C&T combat in Atlantia. Participants with a Rapier Spear authorization approved to fight in melee with a rapier spear, without a C&T authorization, may participate in C&T melees using only a Rapier Spear, provided they are wearing appropriate C&T equipment.
All those marshaling C&T melee must record and submit detailed feedback in the Event Report as to the efficacy, safety, and any issues raised during C&T melee activities.
In C&T, blows to the leg are no longer considered “fighting-ending”. Participants that receive a blow to the leg must follow standard rapier guidelines for blows to the leg. As with rapier, participants that do not wish to continue after receiving a blow to the leg may choose to take any blow as a “killing” blow.
The new society handbook includes images that explicitly defines the minimum armor coverage required for torso, neck, and head. All participants must meet these standards.
Cloaks may be thrown towards an opponent, but may specifically not throw cloaks over an opponent’s face or with the intent to trip an opponent.
Equipment on the ground does not implicitly imply a safety hazard warranting a hold, nor does it implicitly mean the combatant can call hold to pick it up their fallen equipment. Combatants and marshals should use encouraged to use good judgement in handling fallen equipment. Purposeful use of rules intended to enhance safety, such as holds, to gain tactical advantage, is an unacceptable abuse of the rules.
The new society handbook includes specific language that defines where participants can strike their opponents:
The new society handbook includes specific language that defines projectile weapons, including RGBs, Bows, and Crossbows.
Using Projectile Weapons within rapier combat is now governed by Combat Archery marshals, including Rubber Band Guns, Bows, Crossbows, and thrown weapons. To use Projectile Weapons in Rapier Combat, the combat must be marshaled by a rapier marshal AND a combat archery marshal.